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Pro레슨코스엘리먼트소프트웨어

셔터 앵글 계산기

VFX용 무료 모션 블러 / 셔터 앵글 계산기. fps와 셔터 앵글을 open time과 Nuke shutter 0.5로 변환하고 멀티샘플 블러를 미리보기합니다. 관련: Tech Check, 및 레슨.

Shutter angle calculator

open time = (shutter angle ÷ 360) × (1 ÷ frame rate). Nuke shutter = 0.5 is a 180° shutter.

180° rule

Frame rate

24 fps

24
30
60
120

Shutter angle

180°

90
180
270
360

Shutter phase

Where the open window sits relative to the frame sample. Default is center (most CG / Nuke).

Open time

1/48 s

20.8 ms

Nuke / CG shutter

0.50

50.0% of frame · angle/360

Frame duration

41.7 ms

1/24 s

Shutter phase

Center

Open straddles the frame time (common default)

Rotating shutter disc

180.0° shutter discclosedopen180°

Cyan = open sector (light hits the film/sensor). Dark = closed. One full spin per frame.

One frame interval

41.7 ms · Center

open

50.0% open · 1/48 s

phase center · yellow = frame time

Motion blur preview

~17 px · 8 samples

Multi-sample integration: 8 time samples along the path while the shutter is open (open time × speed). Same idea as multi-sample motion blur in a renderer — not a CSS blur filter.

Subject speed

800 px/s

openTime = (180.0 / 360) × (1 / 24) = 2.0833e-2 s = 1/48 s · nuke shutter = 0.5000 · phase = center · Standard cinematic motion blur (180° rule)

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학습

코스레슨Pro 기능에셋소프트웨어

Tools

Tech CheckDisplay CheckMotion BlurCIE 1931PhysLight

회사

Instructor미션임프레숨개인정보처리방침이용약관

프로젝트

OCIO.ccDerekVFXReact CIE 1931Nuke Tools

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