Keylight despill on the plate_denoise layer, written to plate_despill, with Screen Colour as the only exposed control.
Channel Despill takes the plate_denoise layer, runs it through Keylight for spill removal, and writes the result to plate_despill on the outgoing image.
Screen Colour is linked to Keylight and sets the spill hue to suppress. After Keylight, an internal CIE-LCH merge reapplies the despilled chroma while keeping luminance coherent, then the despilled RGB is packed into plate_despill.
Beauty RGBA from the input is left alone; only the plate_despill channels are copied on. Use it in multi-layer plate pipelines that already carry plate_denoise and expect a matching plate_despill for downstream comp.