Keylight-based despill that reads plate_denoise, writes plate_despill, and exposes Screen Colour for spill suppression.
Channel Despill runs a Keylight despill on the plate_denoise layer and writes the result to plate_despill on the incoming stream. The only exposed control is Screen Colour, linked to the internal Keylight node.
Use it when spill removal should live on a dedicated plate_despill layer rather than replacing the beauty RGB in place. Set Screen Colour to the dominant screen or spill hue so Keylight can pull that cast out of the denoise plate.
Internally, the Keylight final result is combined with the pre-despill plate in CIE-LCH through a color merge, then shuffled to plate_despill and copied onto the original input. Other streams and layers pass through unchanged.