STMap radial warp for Nuke with rotation and gamma to twist and reshape falloff from center.
Radial Distort builds a polar UV map and applies it through STMap so the image warps by angle and distance from center. The map encodes normalized angle and radial distance, then feeds those channels as UVs.
Use it for quick radial stretch, twist, or lens-style pull without hand-building an STMap tree. It suits creative distortion passes and simple center-weighted warps in a filter stack.
Rotation offsets the angular component of the map. Gamma curves the radial distance channel before STMap, tightening or easing how strongly the warp reads toward the edges. Connect the plate, set rotation and gamma, and score the result in context.