Utility that holds a 3D pick position from a chosen channel and creates Card, Card3D, Axis, or Light nodes at that translate.
Sample2 Node is a small utility group for working with a sampled 3D position in Nuke. It exposes a channel control (default P_lig) and a pick vector you can drive or set by hand.
Use it when you need to park a position value and quickly place scene nodes there. The Card, Card3D, Axis, and Light buttons each create the matching node in the root and set its translate to the current pick.
In a comp it sits inline as a pass-through group: input through a Shuffle into a NoOp that stores the pick, then out. It does not alter the image; it is a position holder and one-click creator for common 3D nodes at that sample.