Offsets input timing so a chosen source frame lands on a chosen timeline frame, using a simple from/to pin.
Time Pin wraps a TimeOffset driven by two frame controls: from and to. The offset is to minus from, so the frame you mark as from appears on the frame you mark as to.
Use it when a plate, hold, or element must hit a specific shot frame without hand-calculating the shift. Set from and to directly, or use the Current Frame buttons to capture the playhead into either field.
Drop it on a branch that needs a fixed temporal relationship. Downstream nodes see a steady retime for as long as the from/to values stay put; change either value and the offset updates for the whole stream.