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GPU Lens Flare

Physically based 2-bounce optical ghosts through a nested library of lens prescriptions. Drag on the viewport to aim the light. Export linear HDR OpenEXR sequences in-browser for Nuke.

Lens

EXR / Nuke plate · preview 1280×720

19 prescriptions · WebGPU raytrace

Angenieux Retrofocus

Angénieux · Retrofocus · c. 1950s · Angenieux

Wide retrofocus; complex, pretty ghost trains

wide
complex
pretty
cinema

Nuke light XY animation

Paste tracker / translate XY floats — origin bottom-left of the plate (Nuke pixels). Dual {curve …} blocks = X then Y.

Paste Nuke XY / dual {curve …} (bottom-left pixels) then Apply.

Frame

no path

Intensity

Aperture (mm)

Drag viewport to aim light

Optics cross-section

Light enters left → sensor right · yellow = iris · 16 surfaces · Angenieux Retrofocus

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